Nen research file · Personal hatsu

Cross Game

conjurerUser: Mizaistom NanaactiveStrong inference
Personal hatsu
Mechanics diagram
Activation
  • Present the warning card; on a violent response, restrain with the cards.
Conditions
  • The target must have chosen violence after the warning — a self-imposed 'foul' condition consistent with Mizaistom's lawman ethos.
Effects
  • Immobilizes those who break the no-violence rule.
Assessment
Description

Mizaistom's card ability. He first shows a warning card — a declaration that violence is forbidden here — and against anyone who attacks anyway he uses the cards to restrain their movement, pinning them in place while he conducts his business unmolested.

Observed output
Effects
  • Immobilizes those who break the no-violence rule.
Field record
Recorded uses
  1. CH.343Restrains a bar's toughs who move on him while he tracks down Kurapika to recruit him.
Sourcing
Evidence
  • CH.343Strong inferenceNamed ('most likely his Nen ability, Cross Game') and shown restraining attackers on-page.
File data
Parameters
Activation
Present the warning card; on a violent response, restrain with the cards.
First seen
Mechanics known
Bindings
Conditions
  • The target must have chosen violence after the warning — a self-imposed 'foul' condition consistent with Mizaistom's lawman ethos.
Exposure register
Who knows it exists